bully
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StrawberryMaster

About me

Hey! I'm SM (more info about me in the box below), and I edit here sometimes. My edits will (probably) be maintenance-related, although my talk page is open if you wanna talk about anything technical-related or not.

I've played Bully a few times over the years — it was actually one of the first games I beat on the PS2, back in 2012. I remember being very interested in the game's story, but was notoriously bad at the game itself; I used an unbelievable amount of cheats to progress and finally beat the game - I'd guess I got 75-80% completion, which isn't bad. There were missions that I really enjoyed (and others that I wished to forget)! Issues I had with my PS2 (and with the game disc) prevented me from playing the game there. Years later (c. 2018), I would play Anniversary Edition on my phone and beat it again, fortunately with no cheats or funny stuff. I would replay it in 2021 and 2022, and I recall finishing it with a 93% completion in my third try. This led me to replaying the game for the 5th? time, this time in a PS2 emulator. (Pros include: upscaled content, the power of save states, and infinite screenshots.) It was pretty entertaining — even though I had a gist of what was supposed to happen! One thing I liked doing was, as funny as it sounds, playing missions at night. The cutscenes look pretty cool, really — two examples of early missions that look good at night are A Little Help and Defend Bucky. There's definitely a difference compared to Bully SE and Bully AE.

I have a copy of Scholarship Edition which I tinker with sometimes, mostly with mods, custom mission scripts, character models (the process of replacing a character's clothes, for example, is one that always bugged me) — though I have a soft spot for the original version because of how good the ambience is. Although I've always kept an interest in the game (honestly one of my favorites from the era it was released), I admit I only got to know more about it after my second/third mobile walkthroughs; now and then it seems like there's game data being discovered, and makes me wonder how the game would've actually looked like! This had fueled my creativity to the point where, to my surprise, I decided to give a try at a story about the game. Is it a good story? I don't know, it seems decent at best — but people liked it, so here we are today! If you snoop around enough, maybe you can find and see it for yourself.

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StrawberryMaster

About me

Howdy, I'm StrawberryMaster! Most people call me SM, but I don't mind if you call me by my name, Felipe. Thank you for taking a moment to look at my profile. Feel free to take a look and click around!

I've been all over Fandom — mostly to aid with templates, Lua or CSS. Nowadays I'm a member of Fandom Stars — but you may've also seen me at the Shake it Up Wiki, the Biomes O' Plenty Wiki, Mr. Young Wiki, Drawn Together Wiki or the Hypothetical Hurricanes Wiki, as an admin; the Bully Wiki, as a rollbacker; on Scratchpad, as an interface editor, or elsewhere as a standard editor. I also contribute to two smaller Portuguese wikis, the TazerCraft Wiki and the Girls in the House Wiki.

During my free time, I like to create characters, write stories about their adventures, and have fun in general (to be fair, the stories are far more humorous than you'd expect, but they're still good, I swear). Besides that, I also like playing board games and listening to whatever's on my playlist (there's a lot going on there, really). Also, I have a special affinity for animated shows — Gravity Falls, The Owl House, Over the Garden Wall, etcetera — but I watch pretty much anything.

If you want to reach out, feel free to write to me!

I'm from Brazil! BRT (UTC−3); 21:49, June 14, 2026 (Sunday).

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en-5
This user can contribute with a professional level of English.
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Este utilizador tem como língua materna o português.